Moxie’s Decision
In a Camelot like none you've ever imagined, Moxie is next in line for the throne after her father King Smedley. But the old king stubbornly refuses to acknowledge his headstrong daughter as his heir, and Moxie's ruthless uncle has already tried to eliminate her as a threat to his own claim.
Recognizing her sheltered upbringing has left her woefully unprepared to rule, the plucky princess embarks on a quest for life lessons in the real world outside the castle walls. But the adventures that await her are more twisted than she could have dreamed.
From the Knights of the Round Table battling it out on the football field, to Guinevere's unorthodox cheer leading tactics, to Merlin's primitive attempts to map the "Magic of the Mind" - Moxie's coming-of-age journey transports her through a satirical parallel universe where the legends of Camelot are reimagined with brilliant humor and ironic wit.
Facing unexpected obstacles that test her mettle and determination at every turn, Moxie must navigate the brutal realities and comedic absurdities of this decidedly off-kilter realm. Will she prove herself worthy of the crown? Or will the rollicking misadventures along the way throw the kingdom into chaos?
Queen Moxie
Ten years after becoming Queen of Usca in southwest Britain, Moxie's peaceful reign is shattered by a tribe of Picts migrating from the north and occupying territory near her border. Determined to control the wild Picts, Moxie decides to build a fort, unknowingly constructing it on land claimed by the forest fairies.
Outraged, Oberon, the King of the fairies, destroys the fort with magic. Tensions escalate as Moxie threatens Oberon with military might, and Oberon retaliates with magical threats. To counter Oberon's powers, Moxie requests Merlin's assistance from Camelot, demanding he use field magic spells—a type of magic he has never mastered.
Meanwhile, the Picts view Moxie's fort as a hostile act and prepare to attack preemptively. Adding to Moxie's troubles, her ten-year-old daughter, Aethelwine, refuses to be the next queen, leaving her without an heir.
Tristan, a Knight of the Round Table exiled by Arthur for insulting nobles with his songs, resides in Moxie's castle. He works on a play praising King Arthur and Camelot, hoping it will end his exile when staged at Stonehenge.
Faced with threats from fairies and Picts, Moxie decides to confront the fairies first. Merlin warns both Moxie and Oberon that their conflict will weaken them, allowing the reinforced Pict warriors to conquer them easily. Realizing the greater threat, Moxie and Oberon agree to a treaty and combine forces against the Picts.
Can they convince the Picts to back down? Will Aethelwine reconsider her decision? And is Tristan's play worthy of ending his exile?
Wotan’s Dilemma
In "Wotan's Dilemma," ancient mythology collides with futuristic science fiction in a darkly comedic reimagining of the Rhinegold legend.
Set in a post-apocalyptic world where aliens have replaced traditional fantasy creatures, this genre-bending tale weaves together quantum technology, divine machinations, and the timeless quest for love and power.Brunnhilde, a Valkyrie exiled by her father Wotan, embarks on a journey to understand mortal love but soon gets trapped in an enchanted sleep atop a fiery mountain.
Meanwhile, the fate of the gods hangs in the balance as Wotan desperately seeks to reclaim the Rhinegold - now transformed into powerful quantum devices by the alien genius Alberich. As Wotan pins his hopes on Siegfried, a muscle-bound hero with more brawn than brains, a cast of colorful characters vie for control of the Rhinegold. Alien criminals, murderous deities, and beautiful Valkyries clash in a series of bizarre confrontations that will determine the future of both mortals and gods.
With unexpected twists, sardonic humor, and a dash of romance, "Wotan's Dilemma" offers a fresh take on classic mythology. As Brunnhilde grapples with mortality and love, readers are taken on a wild ride that culminates in an uneasy alliance between former foes and the gods' retirement from the cosmic stag
The King who Disappeared
What happens when a king vanishes without a trace? A power vacuum emerges, ripe for exploitation.
But what if the void is filled by the wizard responsible for the king's disappearance? And what if, centuries later, the king reappears, driven by a thirst for vengeance?
This is the premise of "The King Who Disappeared," a humorous fantasy adventure centered on the theme of retribution. Follow the tale of King Bohan, who, after being trapped in a cave for over 200 years by the malevolent wizard Jerado, returns to reclaim his throne and settle old scores.
Click on the "Buy Now" button to grab a copy of this humorous story.
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